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people doing strange things with electricity, mostly in Los Angeles


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Dorkbot SoCal 40

***** Saturday, May 22, 2010
***** 1:00pm
***** Machine Project
***** 1200 D North Alvarado Street
***** Los Angeles, CA 90026
***** Google map of Machine Project

Come celebrate Dorkbot SoCal's 40th event this Saturday - with Rube Goldberg machines and hackerspaces. Presenters include:

Brett Doar - Rube Goldberg Machines
http://www.brettdoar.com/

Brett will discus the mechanics behind the recent Rube Goldberg machine he built for the Colbert Report. Brett was also involved in the Rube Goldberg machine for OK Go.



Hackerspace Showcase: Crashspace and Nullspace

Local hackerspaces will be showcased, with presentations about their capabilities, membership, culture, and recent projects, including Crashspace in Culver City represented by R. Kevin Nelson, and Nullspace in downtown LA represented by M.


PREVIOUS EVENT:

Dorkbot SoCal 39

***** Saturday, March 20, 2010
***** 1:00pm
***** Machine Project
***** 1200 D North Alvarado Street
***** Los Angeles, CA 90026
***** Google map of Machine Project

Ruth West, Todd Margolis, Joachim Gossmann
http://www.atlasinsilico.net/

"ATLAS in silico" is the result of a vibrant collaboration between artists and scientists spanning new media, computer science, metagenomics, biology, and engineering.

Ruth West is an artist with background as a molecular genetics researcher. She is Director, Interactive Technologies for CENS (Center for Embedded Networked Sensing) on the UCLA campus and is concurrently an Artist-Research Associate at the UCSD Center for Research in Computing and the Arts, where she is the first CALIT2 New Media Artist crossing over to the Digitally Enabled Genomic Medicine Layer.

Todd Margolis is currently the Technical Director of the Center for Research in Computing and the Arts (CRCA) at UCSD. In 2004, he received his MFA in Electronic Visualization from the Electronic Visualization Laboratory at the University of Illinois at Chicago. He is a founding member of the immersive and interactive art and technology non-profit organization, Applied Interactives, and also a member of the art collaborative Sine::apsis Experiments.

Joachim Gossmann is an audiocentric media artist interested in a true interdisciplinary discourse between science and the senses. He is currently working on a PhD in Computer Music at the Center for Research and Computing in the Arts at U. C. San Diego. He also holds a a Tonmeister degree from University of the Arts, Berlin, a MFA in Composition/Experimental Sound Practices from the Californian Institute of the Arts, and has 6 years of professional experience in research, production and development of music in experimental media working at Fraunhofer IMK and the Center for Arts and Media Technology in Karlsruhe, Germany.



Dane Picard
http://www.danepicard.com/



MluM
http://mlum.com
MLuM is a Long Beach and Singapore based punceptual histriophonic art ensemble, comprised of multi-national artists whose creato-researchive interests include: The utilization and/or incorporation of scientific, scientistic and pseudo-scientific technologies, methodologies, idealogies and procedures in(to) aesthetic and artistic processes and practices; The aesthetics of sustainability; Sustainability as artistic tradition and genre; The geographics of social networking pertaining to the environmentics of location and mindset; Performance orientations relative to interactive systems within improvisational structures and environments; Charting influence within the aesthetic-ismos.

Always in search of collaborators, MLuM will deliver a paper (presented at MUSICACOUSTICA, Beijing) entitled "Databasethetics."




Dorkbot SoCal 38

***** Saturday, October 31, 2009
***** 1:00pm
***** Machine Project

Micha Cárdenas - Lecturer, Visual Arts Department, UCSD // Artist/Researcher, Experimental Game Lab and b.a.n.g. lab
Chris Head - MFA Candidate UCSD // Artist/Researcher, Experimental Game Lab and b.a.n.g. lab
Elle Mehrmand - MFA Candidate UCSD // Musician, Assembly of Mazes // Artist/Researcher, b.a.n.g. lab
http://va-grad.ucsd.edu/~drupal/node/918

The Freephone is an art project that aims to provide people just deported from the US with a free phone call. To achieve this, a group of UCSD MFA students and graduates came together to present the phone at the Lui Velazquez gallery in Tijuana, just a few feet from the turnstiles where people who are deported are dropped off by the border patrol. The project is by Chris Head, Micha Cárdenas, Elle Mehrmand, Katherine Sweetman, Felipe Zuñiga and Camilo Ontiveros

The Freephone is an effort to use new media performance art or performance with technology to make the experience that people who are deported from the US a little bit less difficult. To make the phone, the artists bought a non working payphone casing from Ebay.com, wired it to a new $10 phone from a store and hooked that up to an adapter which would allow the phone to make calls over the internet. Then, the phone was installed outside of the Lui Velazquez gallery and the artists invited people coming through the turnstiles at the border to make a free phone call.



D.V. Rogers
http://pieqf.allshookup.org/

Leaving No trace, the Parkfield Interventional EQ Fieldwork (PIEQF) was a geologically interactive machine earthwork temporarily installed in the remote township of Parkfield, Central California during the summer of 02008. This time-sharing, performance earthwork merged together the micro-seismic resonance of geological time and the autonomous operation of a ready-made, modified machine, producing an immersive, digitally mapped 21st century machine earthwork action.



Owen Gerst
http://stolondesign.com/

Owen Gerst is engaged in the process of architecture, but casts aside the title of architect. He is a representative of ideas, and draws a distinction between building and architecture. Building serves basic raw needs. Architecture is about something - an IDEA. It is the IDEA that, through the creative process, serves as the catalyst in a process of transformation - turning the very basic into something special, unique, and magnificent. The IDEA is the essence of architecture, and it is the IDEA that Gerst is interested in - the IDEA in all its forms and methods of representation.




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No news right now...

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Dorkbot SoCal is a monthly meeting of artists (sound/image/movement/whatever), designers, engineers, students and other interested parties from the Los Angeles / Southern California area who are involved in the creation of electronic art (in the broadest sense of the term.)

The purpose of Dorkbot SoCal is to:

  • give artists/programmers/engineers an opportunity for informal peer review
  • establish a forum for the presentation of new art works/technology/software/hardware
  • help establish relationships and foster collaboration between people with various backgrounds and interests
  • give us all a chance to see the cool things that our neighbors are working on

Imaginary presentation topics:

  • a demo of the new motion tracking software you're writing
  • playing a video you made
  • an explanation of how you hacked your game boy to get it to make cool bleeping noises
  • trouble shooting/brainstorming your remote-controlled sandwich making robot
  • bringing in some dancers you're working with and having them demonstrate the interface used in your new mind-control ballet
  • discussing your approach to electronic sculpture
Demos of commercial software are not appropriate, unless you wrote the software or you are making it do something particularly novel or interesting. On the other hand, presenting a piece that was created using commercial software is fine.

Dorkbot SoCal meetings are free and open to the public. Space at some events may be limited, so you are encouraged to come a bit early.

You can also see photos of some past events on Flickr. Here are recent photos tagged with "dorkbotsocal", and here are some interesting ones. Some sets of specific events are also at Flickr: Dorkbot SoCal 15 (July 2006), Dorkbot SoCal 09 (May 2006), Dorkbot SoCal 08 (Dec 2005), Dorkbot SoCal 06 (Dec 2004), Dorkbot SoCal 05 (Nov 2004), Dorkbot SoCal 02 (June 2004), and Dorkbot SoCal 00 (April 2004).

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Dorkbot SoCal meetings have been hosted in several different locations around the Southern California area, but are currently being held in Los Angeles (Echo Park) for the next while. They are coordinated by Garnet Hertz. Co-curation is also done by Thomas Edwards.

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Dorkot SoCal meetings occur at least every other month. There is no "fixed schedule", but they tend to be at 1PM on Saturdays or Sundays.

The dorkbotsocal-announce mailing list is used to send out meeting announcement reminders and other pertinent information. Please subscribe to the list if you'd like to receive such information.

In addition to this, you can also subscribe to the "blabber" list, in which we discuss new ideas, where to get gear, other related local events, and all sorts of other stuff. If you want to keep in touch with what is going on, you're encouraged to subscribe to both.

There is also a Facebook group for Dorkbot SoCal.
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Dorkbot SoCal meetings have taken place in different locations around Southern California. Currently, we're going to be meeting at Machine Project gallery in Echo Park (Los Angeles) for the next while. Meeting locations and directions will be posted at this website about one week before the event, http://www.dorkbot.org/dorkbotsocal/


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To attend a Dorkbot SoCal meeting, just show up and hope there's room. To give a presentation at a meeting please email Garnet at garnethertz *-at-* gmail *-dot-* com. please see below for details on giving presentations.


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Dorkbot SoCal meetings are largely informal, but to save everyone time and energy a certain amount of planning will go into each meeting. The current structure for presentation/demo events is:

  • brief intros, announcements, administrative details
  • 20 minute presentation followed by 10 minutes of q & a
  • 20 minute presentation followed by 10 minutes of q & a
  • 20 minute presentation followed by 10 minutes of q & a
  • final comments/debate/etc.

In other words, each meeting is about 2 hours long and features three presentations.

On the other hand, "open hack" events will be more free-form: just bring your stuff, work on it (or show it) and get feedback.

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You are encouraged to provide most of the resources needed for your presentation. However, some equipment may be available for your use. Please be prepared to give your presentation with only the resources you bring with you. Available resources may - by some chance - include:

  • a Mac OS X laptop, PowerPoint
  • a data projector (but works best with Macs)
  • a wireless broadband network connection
  • a small mixer and powered speakers

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Q: I want to present something at Dorkbot SoCal. is my project appropriate? what styles/genres/scenes does Dorkbot SoCal represent?
A: Dorkbot SoCal is (or tries to be) totally neutral in regard to style/genre/scene. An emphasis on the creative use of electricty is all that is required. See above for some examples of appropriate topics.

Q: What if I just want an audience for my new piece?
A: Short performances/demos are fine. However Dorkbot SoCal isn't really a good venue for presenting things like full performances or long-form recorded sound/video pieces. If there's enough interest we will probably organize some more formal performances/shows at some point. For now the meetings will be more informal chances to exchange ideas with other interested parties.

Q: I make cold, hard, intense, machine-robot-skull-hammer music, and am bent on the annihilation of the human species. Can I participate in Dorkbot SoCal meetings?
A: Yes, of course! however, you are not allowed to kill any human species at a Dorkbot SoCal meeting.

Q: I do soft, warm, dreamy, auto-electrolysis live performance video and founded a local PETA chapter. Can I participate in Dorkbot SoCal meetings?
A: Yes.

Q: Do I have to join something to participate in Dorkbot SoCal?
A: No. Although you might, at some point, be asked to contribute to the cash-sucking-machine.

Q: Why are Dorkbot SoCal meetings on the one day in the month i'm busy?
A: Because you are too busy.

Q: Well can you change the date? How about the first Tuesday of the month?
A: Probably not. This is Southern California -- there are jammed freeways every day of every month filled with people that think they have somewhere important to go.

Q: is Dorkbot SoCal run by a university?
A: No. Dorkbot SoCal is run by the participants in Dorkbot SoCal and is coordinated by Garnet Hertz. The meetings are free and open to the public. The locations of our meetings have been kind enough to sponsor Dorkbot SoCal and to donate the use of their facilities.

Q: Dorkbot is a stupid name.
A: "Dorkbot" was around for 4 years in NYC before Dorkbot SoCal... so I had nothing to do with this. If you have serious concerns about this, talk to Doug Repetto.


FOR MORE INFO ON DORKBOTSOCAL, CONTACT GARNET HERTZ AT garnethertz *-at-* gmail *-dot-* com


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